Results for spec/!OpenGL 1.1/max-texture-size/GL_PROXY_TEXTURE_1D-GL_RGBA8

Overview

Result: dmesg-warn

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Details

Detail Value
Returncode 0
Time 39.5461621284
Info
Returncode: 0

Errors:


Output:
GL_PROXY_TEXTURE_1D, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_PROXY_TEXTURE_1D, Internal Format = GL_RGBA16, Largest Texture Size = 16384
GL_PROXY_TEXTURE_1D, Internal Format = GL_RGBA32F, Largest Texture Size = 16384
GL_PROXY_TEXTURE_2D, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_PROXY_TEXTURE_2D, Internal Format = GL_RGBA16, Largest Texture Size = 11590
GL_PROXY_TEXTURE_2D, Internal Format = GL_RGBA32F, Largest Texture Size = 8195
GL_PROXY_TEXTURE_RECTANGLE, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_PROXY_TEXTURE_RECTANGLE, Internal Format = GL_RGBA16, Largest Texture Size = 11590
GL_PROXY_TEXTURE_RECTANGLE, Internal Format = GL_RGBA32F, Largest Texture Size = 8195
GL_PROXY_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA8, Largest Texture Size = 6695
GL_PROXY_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA16, Largest Texture Size = 4734
GL_PROXY_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA32F, Largest Texture Size = 3347
GL_PROXY_TEXTURE_3D, Internal Format = GL_RGBA8, Largest Texture Size = 645
GL_PROXY_TEXTURE_3D, Internal Format = GL_RGBA16, Largest Texture Size = 512
GL_PROXY_TEXTURE_3D, Internal Format = GL_RGBA32F, Largest Texture Size = 406
GL_TEXTURE_1D, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_TEXTURE_1D, Internal Format = GL_RGBA16, Largest Texture Size = 16384
GL_TEXTURE_1D, Internal Format = GL_RGBA32F, Largest Texture Size = 16384
GL_TEXTURE_2D, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_TEXTURE_2D, Internal Format = GL_RGBA16, Largest Texture Size = 16384
GL_TEXTURE_2D, Internal Format = GL_RGBA32F, Largest Texture Size = 16384
GL_TEXTURE_RECTANGLE, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_TEXTURE_RECTANGLE, Internal Format = GL_RGBA16, Largest Texture Size = 16384
GL_TEXTURE_RECTANGLE, Internal Format = GL_RGBA32F, Largest Texture Size = 16384
GL_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA8, Largest Texture Size = 16384
GL_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA16, Largest Texture Size = 16384
GL_TEXTURE_CUBE_MAP, Internal Format = GL_RGBA32F, Largest Texture Size = 16384
GL_TEXTURE_3D, Internal Format = GL_RGBA8, Largest Texture Size = 4096
Error allocating texture data array for target GL_TEXTURE_3D, size 4096
GL_TEXTURE_3D, Internal Format = GL_RGBA16, Largest Texture Size = 4096
Error allocating texture data array for target GL_TEXTURE_3D, size 4096
GL_TEXTURE_3D, Internal Format = GL_RGBA32F, Largest Texture Size = 4096
Error allocating texture data array for target GL_TEXTURE_3D, size 4096
Command /mnt/old_local/devel/nouveau/REPO_SSH/piglit/bin/max-texture-size -auto
Traceback
None
dmesg
[  751.036638] nouveau W[     DRM] skipped size 0
[  751.044461] nouveau W[     DRM] skipped size b5200000
[  754.057896] nouveau W[     DRM] skipped size 0
[  788.495760] nouveau W[     DRM] skipped size 0

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